Parallelism in RGB - Easy Design for explanation

  • Hello,

    I was wondering how Parallelism and RGB worked together and how the pixels are computed when the parallelity is greater than "1" when using the Color Flavor FL_RGB.

    So, I created a very simple Design that shows easily how the RGB Components can be merged / split and even be used in a grayscale image as pixels next to each other with the MergeParallel Operator.

    This applet does not have a real functionallity, but might come in handy.


    Feel free to ask questions if you like!


    Best Regards,

    Kevin